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Anonymous /vm/1776015#1787931
6/8/2025, 12:27:45 AM
I've been trying for about a year or two to get my games to atleast have player counts akin to a game from 2014, but I have no idea what's going wrong.

Can any one of you fellas try out my shit and let me know what you think of it?
Attached img is my latest project.

Oldest to newest:
https://www.roblox.com/games/127375967713886/retro-themed-fighting-game
^ My first actual attempt at making a game. Over the course of a few months I tried my best to create a game that looked at the general elements of old Roblox games (especially Apocalypse Rising) and attempted to turn it into a fast paced minigame shooter. I also took a look at some old arena shooters for inspiration, and one big movement mechanic that my friends appreciated was the ability to bunnyhop and jump off of explosions.
Unfortunately despite it's young age, incompetent Roblox third world interns and t heir attempts at keeping their jobs have caused my game to already start to deteriorate (The privacy violating TextChatService update is a huge example).
I have no plans to work on this game again.

https://www.roblox.com/games/116532912585932/The-Clone-Factory-Remastered
^ A remake of an old 2015 game by IAmTheRolo. It was abandoned around 2018 and Roblox 'updates' have been slowly tearing this game apart, which motivated me to see if I can create a spiritual revival of the game.
I haven't worked on this game in 5 months, and it's unfinished.

https://www.roblox.com/games/133933586726854/North-Hills
^ My latest project, which is an alternative take on 'The Rake' and generally every other AI killer game on Roblox. The primary focus is put on the AI. My monster's vision is influenced by light, sound, and plenty of other factors are taken into consideration. This project was made because I was sick of every game that had a scary NPC that did nothing but run directly towards your position if you were within a certain range of it. I could elaborate more on this but my post is too long for me to do so.