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7/2/2025, 9:55:08 AM
>>714252248
Forget reproducibility: how much time did the uploader spend playing this one level over and over until there were no more shader compilation stutters?
Everyone wants to talk framerate but nobody wants to talk about the thousands of drops you're getting compiling your shaders while churning through new parts of the game (ie regular progression).
Forget reproducibility: how much time did the uploader spend playing this one level over and over until there were no more shader compilation stutters?
Everyone wants to talk framerate but nobody wants to talk about the thousands of drops you're getting compiling your shaders while churning through new parts of the game (ie regular progression).
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