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6/20/2025, 8:21:16 PM
>>11813328
The sheer level of manchild/edgelord seething was pretty memorable.
Good game; shame they didn't experiment as much with the gameplay as they did with the visual style. The ocean exploration theme would have been a good opportunity to put in some procedural/randomized elements rather than a fixed design.
The sheer level of manchild/edgelord seething was pretty memorable.
Good game; shame they didn't experiment as much with the gameplay as they did with the visual style. The ocean exploration theme would have been a good opportunity to put in some procedural/randomized elements rather than a fixed design.
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