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7/5/2025, 2:41:35 PM
>>530013662
Bosses in 2U have flags set that cap the duration of disables, but I just checked and EOU doesn't do this, so I think you may just be unlucky.
With approximately equal LUC stats, recovery rates in EOU should go 0%, 25%, 40%, 55%, 100%, starting from the turn of infliction. It takes a very large LUC difference to change this much. Relapse Curse subtracts from these numbers, so at high levels it's pretty effective.
Bosses in 2U have flags set that cap the duration of disables, but I just checked and EOU doesn't do this, so I think you may just be unlucky.
With approximately equal LUC stats, recovery rates in EOU should go 0%, 25%, 40%, 55%, 100%, starting from the turn of infliction. It takes a very large LUC difference to change this much. Relapse Curse subtracts from these numbers, so at high levels it's pretty effective.
7/5/2025, 2:30:37 PM
>>530013662
Bosses in 2U have flags set that cap the duration of fear and panic, but I just checked and EOU doesn't do this, so I think you may just be unlucky.
With approximately equal LUC stats, recovery rates in EOU should go 0%, 25%, 40%, 55%, 100%, starting from the turn of infliction. It takes a very large LUC difference to change this much. Relapse Curse subtracts from these numbers, so at high levels it's pretty effective.
Bosses in 2U have flags set that cap the duration of fear and panic, but I just checked and EOU doesn't do this, so I think you may just be unlucky.
With approximately equal LUC stats, recovery rates in EOU should go 0%, 25%, 40%, 55%, 100%, starting from the turn of infliction. It takes a very large LUC difference to change this much. Relapse Curse subtracts from these numbers, so at high levels it's pretty effective.
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