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7/14/2025, 8:50:41 AM
>>715419298
On a DS Lite. Forgotten Crossroads is a big offender with its repeating shell aesthetic, which is more of an "oh shit, we have to fill this space or it'll be NEStroid black" decision than deliberate visual design. There are good areas, like White Palace, where negative space is advantageous to sell scale and is enhanced by the palette, and background details are huge and distinct when present, like the windows or that big tree and its branches
On a DS Lite. Forgotten Crossroads is a big offender with its repeating shell aesthetic, which is more of an "oh shit, we have to fill this space or it'll be NEStroid black" decision than deliberate visual design. There are good areas, like White Palace, where negative space is advantageous to sell scale and is enhanced by the palette, and background details are huge and distinct when present, like the windows or that big tree and its branches
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