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7/7/2025, 8:22:50 PM
Just discovered that Ironwail can actually join multiplayer games as of version 0.8. I remember this being a problem when an anon here was hosting Quake matches. You can even connect to hosts on other ports.
Unfortunately it seems IW is extremely prone to packet overflow if hosting, while a vkQuake host is much more stable. No idea why this is.
Unfortunately it seems IW is extremely prone to packet overflow if hosting, while a vkQuake host is much more stable. No idea why this is.
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