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Anonymous /vr/11846337#11851648
7/7/2025, 9:56:50 PM
The first game essentially did the impossible, and de-throned Resident Evil as the king of survival horror. It already coined the term "psychological horror", referring to the creepy, unnerving imagery and audio playing tricks on the player's head - contrary to what the nu-SH2 babies would want you to believe with their "shrink town makes them crazy!" narrative.

Take any horror game after 2001, and you will notice clear SH inspirations: fog, darkness, flashlight gimmick, extra run down locations... etc. Yeah, it seems very basic this day and age, but you need to think this from the perspective of the Y2K era primitive gaming scene: RE itself was essentially just a point & click style adventure game with B-movie splatter shock factor and jump scares. There was no "slow burn", emotionally draining horror on the market pre-SH.

You do also see some Zoomies claim that SH would've "flopped" or something, but that too is bullshit. SH1 did extremely well, and it was a PS1 exclusive. SH2 was one of the big three PS2 flagship titles, alongside with behemoths like the FF-X and MGS2.
Which makes it even more impressive, seeing that the first game came out just 2 years prior, and the sequel's themes were shockingly mature and difficult to process, especially at the time.
Yet it too sold just fine, doing double "Platinum" on PS2 alone - on top of being the first multiplat SH game.

Before 4chans and such, the two biggest Silent Hill Forums (.co.uk and .com) were my crack. And boy were those communities HUGE and active. Even GenZ probably knows the KnickKnack's "SH2 Chibi" comic, which even got a short-lived Flash adaptation.

The influence of Silent Hill goes way past just games though.
I know many psychiatrists and artists who cite SH having been one of their main sources of inspiration during their teenage years.
There's entire music channels dedicated to replicating the SH's OST's somber vibes.