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6/21/2025, 5:01:05 AM
>>11814176
Wind Waker and Twilight Princess put a proper focus on contextual combat, the sword play is pretty engaging.
Skyward Sword with the enhanced motion controls tries to do this, but because they know motion controls take getting used to and can be unreliable, enemies become overly generous with their choreographed openings and staying open to attacks. It doesn't get good until too late into the game.
Wind Waker and Twilight Princess put a proper focus on contextual combat, the sword play is pretty engaging.
Skyward Sword with the enhanced motion controls tries to do this, but because they know motion controls take getting used to and can be unreliable, enemies become overly generous with their choreographed openings and staying open to attacks. It doesn't get good until too late into the game.
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