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Anonymous /v/714736070#714760443
7/7/2025, 11:54:06 AM
I was asking in previous threads for few times and among the games I ultimately picked was Cyber Knights Flashpoint, despite that nobody here actually played it and could voice opinions.

I played it for 5 hours now and it looks and plays quite interesting. There is a serious info dump, however, as now all mechanics are explained or obvious. It appears as XCUM clone (and it indeed have cover system, base building and 4-6 people squads) but at the same time it's not - units have 6 action points (can be temporary increased via buffs) with different costs for different actions so you may shoot few times with different weapons without moving or shoot and then move, lots of active skills, skilltrees for each class (with rather wide selection) plus option for dual classing later, individual rather than party based activation (with option for delay), crafting and some stuff I didn't discover yet. Game is stealth orientated, you can go full gunning down but you must do that quick as most missions have security AI that check situation each turn and adjust - single guard missing could be ignored, few will order others to investigate and extra cameras/motion sensors/etc to activate, pissed enough will spawn wave after wave of enemy reinforcements. Security is also "dumb" as in - if you kill a guard, others will investigate where the guard should be rather than where you are at the moment, which is nice.

Overall seems like good game, rather unknown. Would recommend with bigger discount but game just went out of EA. Same developer as Templar Battleforce, by the way.