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7/5/2025, 7:13:42 PM
>>714596845
Gifts are the most important thing you can get from crafting since at one point you'll have so much furniture you won't even know where to place it, not that there's much point to it since comfort has a limit.
Each student likes/loves specific gifts, so you need as many gifts as possible so you can merge them into the favorite gift of the student you're trying to build a bond with. Just look at how many fucking gifts you need to get a lv50 bond with a single student.
Getting XP reports is cool as long as they're pink, but you'll mostly get them from event shops and commissions. It's not something you should focus on when crafting.
As a new player, raising bond is important because certain starter units massively improve upon getting their "bond gear", which requires having a lv20 bond with them. This bond gear does all sort of crazy shit like making Yuuka the best dodge tank in the entire game.
Gifts are the most important thing you can get from crafting since at one point you'll have so much furniture you won't even know where to place it, not that there's much point to it since comfort has a limit.
Each student likes/loves specific gifts, so you need as many gifts as possible so you can merge them into the favorite gift of the student you're trying to build a bond with. Just look at how many fucking gifts you need to get a lv50 bond with a single student.
Getting XP reports is cool as long as they're pink, but you'll mostly get them from event shops and commissions. It's not something you should focus on when crafting.
As a new player, raising bond is important because certain starter units massively improve upon getting their "bond gear", which requires having a lv20 bond with them. This bond gear does all sort of crazy shit like making Yuuka the best dodge tank in the entire game.
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