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6/26/2025, 9:28:35 AM
god hand is too random at lvl die. A lot of stuff becomes unreactable and when you watch "good" players play, you realize there's a lot of moments where they easily die. When you see good clips or runs posted by them, you have to remember that it took a lot of luck.
That's not to say there isn't any skill involved, simply that you have to basically guess at times to pull off stuff that APPEARS impressive. As enemies do not actually behave in super predictable ways and can randomly dodge a move and punish you or will have such fast block animations that you can't actually guard break it in time (at least for tougher enemies like elites). It's still fun, in a way it feels like a fighting game where you're trying to "read" the opponent even tho it's a CPU so it's almost completely random but it feels really good when it works out
That's not to say there isn't any skill involved, simply that you have to basically guess at times to pull off stuff that APPEARS impressive. As enemies do not actually behave in super predictable ways and can randomly dodge a move and punish you or will have such fast block animations that you can't actually guard break it in time (at least for tougher enemies like elites). It's still fun, in a way it feels like a fighting game where you're trying to "read" the opponent even tho it's a CPU so it's almost completely random but it feels really good when it works out
6/23/2025, 4:40:07 AM
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