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7/2/2025, 5:39:07 PM
>>11840015
different things occur at different times throughout the three days, the point of the game is to find all those occurrences and figure out what link can do to help. it's not a time limit but a fixed duration you're free to explore and view from different angles. "muh time limit" is first peak of dunning kreuger: you think you've learnt a little something about le games criticism, you feel confident in your ability to identify the game's failure to provide a certain kind of experience that fellates your refined inner sense of whether you've been entertained or not. but what you're actually doing (and it's obvious to anyone who knows just a little bit more than you do) is projecting your own anxiety as a game flaw and trying to use terms of art to cover that up. you're mentally retarded, unfit for cognitive tasks, and for these reasons you've been justly filtered and sorted by nintendo's high masonic 1990s game design techniques.
different things occur at different times throughout the three days, the point of the game is to find all those occurrences and figure out what link can do to help. it's not a time limit but a fixed duration you're free to explore and view from different angles. "muh time limit" is first peak of dunning kreuger: you think you've learnt a little something about le games criticism, you feel confident in your ability to identify the game's failure to provide a certain kind of experience that fellates your refined inner sense of whether you've been entertained or not. but what you're actually doing (and it's obvious to anyone who knows just a little bit more than you do) is projecting your own anxiety as a game flaw and trying to use terms of art to cover that up. you're mentally retarded, unfit for cognitive tasks, and for these reasons you've been justly filtered and sorted by nintendo's high masonic 1990s game design techniques.
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