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Anonymous /vr/11843790#11847187
7/5/2025, 10:48:19 PM
>>11847108
Okay, last thread I declared that I would make a vanilla compatible megawad even if it killed me. Pic rel the completed MAP01 I started work on before making that post. It's playable and has some support for difficulties other than UV, but I'm going to make a polishing pass on it later to make it a bit prettier and to implement difficulties more. The sky was generated by Oblige 7.70, the latest version before ObHack and Obsidian took over. I've always liked the look of Oblige skies, and I believe anything generated by Oblige is GPL3, if I remember correctly, which is nice.

>>11847130
In the past, I've made attempts at it (though, who knows what harddrive they're on at this point). It's tough, but doable. It's easy to get completely carried away and burn out on the map. I think if I were to try it today, I'd, make the level with the amount of detail that you'd see in a 90s or very early 2000s level and get it to be playable and beatable, and then make a dedicated pass to Tormentor667'ing it when it's done.

>>11847125
Is the operating system GUN/Linux?

>>11847132
>please don't laugh
ROFLOL. What a bad player hahahaha
I'm kidding, of course. It looks really nice. Very cool atmosphere and very cohesive visuals. All the custom stuff looks awesome, especially the projectiles that >>11847136 mentioned in his post.