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3/12/2025, 9:44:31 PM
I'm hopping back into a long hiatused project. I did a lot of rework on a face mesh but it still wasnt looking right. I tried and experiment where I projected elsa's face and did some touchup work on it. I'm using a layered shader for 2D eyes.
Obviously. It's a humungous improvement, because I projected a professional render onto my 3d model. What I want to capture is, what parts of this texture are selling the face the best so I can make my own texture that does the same thing just as well.
Obviously. It's a humungous improvement, because I projected a professional render onto my 3d model. What I want to capture is, what parts of this texture are selling the face the best so I can make my own texture that does the same thing just as well.
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