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7/21/2025, 3:54:54 AM
>Crunchy games with lots of rules and mechanics
>Than games are released with a focus on story and character mechanics like FATE that are fairly light on mechanics
>Then Morkborg gets released which is even more light on mechanics and lore
>Now Vermis and Godhusk are released which only contain small tidbits of lore and rules for players to make up as well as Trench Crusade which tells players to outright ignore and make up their own canon with the small lore tidbits
Is this really the line we are going down now?
>Than games are released with a focus on story and character mechanics like FATE that are fairly light on mechanics
>Then Morkborg gets released which is even more light on mechanics and lore
>Now Vermis and Godhusk are released which only contain small tidbits of lore and rules for players to make up as well as Trench Crusade which tells players to outright ignore and make up their own canon with the small lore tidbits
Is this really the line we are going down now?
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