Search Results
7/21/2025, 4:29:09 AM
>>532074408
>>532074432
Zero spread, zero arc, better sound queues like the laser cannon has for overcharging, at least 1 explosive damage so it can at least destroy bugholes and shipping containers, and either an AOE buff or +1 charge to magazines. If it takes two hits to kill most heavies and it gives 3 shots it puts it in an awkward position. If it had a slight increase to its max charge time with a better queue it would be cleaner to use. Right now its too timing oriented with no payoff. It also doesnt make sense to be stationary reload when all youre doing is dropping a battery/gas container in it. It needs ONE of the buffs I suggested AT LEAST. And an animation rework YESTERDAY
>>532074432
Zero spread, zero arc, better sound queues like the laser cannon has for overcharging, at least 1 explosive damage so it can at least destroy bugholes and shipping containers, and either an AOE buff or +1 charge to magazines. If it takes two hits to kill most heavies and it gives 3 shots it puts it in an awkward position. If it had a slight increase to its max charge time with a better queue it would be cleaner to use. Right now its too timing oriented with no payoff. It also doesnt make sense to be stationary reload when all youre doing is dropping a battery/gas container in it. It needs ONE of the buffs I suggested AT LEAST. And an animation rework YESTERDAY
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