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Anonymous /tg/96149893#96164796
7/24/2025, 1:11:19 AM
>>96149893
GM here, on the TQ:
>Naturally the nature of mecha is war and war is human drama.
Hard disagree. Not drama but about war. Mechs have tons of uses beyond war if you have any sort of imagination. Just like many weapons and tools. Security, exploration, collections, sports, construction, technology and research, entertainment. Limiting mechs to war machine is either a setting or a skill issue.
Sure, if your setting is some grimdark sci-fi hellhole where everyone is in war 24/7 and it's all everyone thinks about then it's natural that mechs would be meant for war only, but anywhere else, they can fill WAY more roles than your average military weapon. Or maybe they're too expensive so only military forces use them. Anyways I find both of those situations very, very boring so it's not what I use in my setting. There are a lot of things people can do with "human but bigger"

Drama happens everywhere so that's not really exclusive to war and mecha. I like my games with a balanced tone, in the sense that not everyone is a crazy piece of shit 24/7 and there are good people and good things to care about and fight for.