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6/10/2025, 4:47:11 AM
>>526860171
Reminds me of the concept art of Scala where it looked like the map had more verticality and you would've reached the castle at the top to fight Xehanort as Sora rather than cutting to it. Instead they went for the land, sea and sky thing which works but I think scaling the city as a callback to the first level in Olympus would've been a great full circle moment.
Reminds me of the concept art of Scala where it looked like the map had more verticality and you would've reached the castle at the top to fight Xehanort as Sora rather than cutting to it. Instead they went for the land, sea and sky thing which works but I think scaling the city as a callback to the first level in Olympus would've been a great full circle moment.
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