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Anonymous /vst/2058215#2059318
6/5/2025, 1:34:24 AM
>>2059232
>>2059237
I mean, FTL has what? A twelve year start advantage over VW? It'll take a bit for the game to really shape up to the level of FTL Adv. Ed. or Multiverse. The devs said they're aiming for bimonthly bugfixes/content updates which sounds great. Atm it feels as if it just came out of beta, but even with that in mind it plays good. I love it how some ships have chests you can raid with your crew for scrap/equipment and how itemization basically replaced the crappy "leveling" system FTL had. I disagree with the idea that you crew is expendable (apart from husks); there's something really charming about slowly assembling a squad, equipping it, mauling the enemy battle after battle and keeping "your dudes" alive. On another note, the warp jump animation is really cool and I don't see why some people are complaining about the music; it's droning a bit, sure, but perfectly fits the visuals and the ambiance the game is trying to convey. Void War is a rip-off for sure, but in the best possible way.