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7/11/2025, 10:18:07 AM
>>530788440
>"I have no doubt that at one point a build of Halo MCC was being developed for PS5 and maybe Switch 2, but it will now probably never see the light of day"
>Wait really? So that's it then?
There's two big things to consider:
1. Microsoft/Halo Studios doesn't want new players playing the old games. MCC only ever existed as a way for them to buy time. It was supposed to be something to appease the fans before they moved onto the next thing. They don't want the next generation of Halo fans growing up on the classics or splitting the base with them. They want them and most people ona. new platform they can monetize through that will continue to be updated.
2. MCC is a mess. It's a busted port of multiple games held together by a duck-taped UI that still has problems to this day. Making it sync with the Playstation Network is probably too much of a headache for somwthing they, again, can't monetize after initial sales.
>"I have no doubt that at one point a build of Halo MCC was being developed for PS5 and maybe Switch 2, but it will now probably never see the light of day"
>Wait really? So that's it then?
There's two big things to consider:
1. Microsoft/Halo Studios doesn't want new players playing the old games. MCC only ever existed as a way for them to buy time. It was supposed to be something to appease the fans before they moved onto the next thing. They don't want the next generation of Halo fans growing up on the classics or splitting the base with them. They want them and most people ona. new platform they can monetize through that will continue to be updated.
2. MCC is a mess. It's a busted port of multiple games held together by a duck-taped UI that still has problems to this day. Making it sync with the Playstation Network is probably too much of a headache for somwthing they, again, can't monetize after initial sales.
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