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Found 1 results for "413b98c11c8b136b58a29905a44b7e25" across all boards searching md5.

Anonymous /vrpg/3808113#3809885
7/22/2025, 4:38:38 PM
>>3809789
I understand that Charisma needs to be split but like >>3809325 said this makes more sense. Beauty is interesting when being butt ugly has consequences otherwise it is just slut stat. Either way it works better as a perk. Manipulation makes more sense when contrasted with Presence & Composure.

>Separating agility and dexterity might seem like a good idea as they are different things, but then you run into balancing issues
You made a good point but how is making them one stat any better?

>>3809328
>to fix the INT/WIS confusion while introducing the AGI/FIN confusion
>I swear to god Daggerheart is the second worst system I've ever read
They should have went with AGI/DEX. A lot of Daggerheart feels like it is reinventing the wheel and making it gay.

>>3809336
I think 4 stats is too small. 5-6 is the sweet spot which would be weird to say since I would be bringing up my idea of a 10-15 attribute system. The idea was to force the players to build the physical and mental traits of the character. The mind and body stats have their own pool of points with 7 points that can be allocated on either side. Basically, lowering something like STR below the default value of 5 will give 1 point that can be spent on other body stats but not mind stats like INT thus why they represent in separate stars. The 3rd star is for when the character "awakens" so it is unavailable in the start and it is the only part that I didn't make to be setting agnostic.