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7/25/2025, 5:30:02 AM
>>532586354
Part of the reason why is how it uses Tails' moveset. It makes you fly up to tall platforms or above large gaps/obstacles and it makes you throw Dummy Ring Bombs at the enemies or the magnetic poles. People often criticize the inclusion of the Amigo characters in the game because they don't do much in the story, but I appreciate it. I think their inclusion was mainly for gameplay reasons and to still give something to the fans of the characters so I'm glad my favorite character is there (and has good gameplay unlike Amy or even Shadow)
The Final Horizon seems to have good level design and unlike the other games he has way more content to actually play. Unfortunately it is also the weakest implementation so far. Even though the level design seems to be good the game doesn't encourage you to replay it it doesn't track your time or score, and there is no arcade mode for those open zone platforming challenges in general which is a big issue with the entire game. Tails also has it worse than other characters because not only can he easily gain infinite flight everywhere across the map but the game also makes it preferable to skip Tails' gameplay entirely due to technical issues. The objects pop in is a technical problem that significantly harms the entire game, but it is much worse in The Final Horizon. And because Tails' platforming is mostly out in the open away from the land it is very hard to tell where the path of a challenge starts, ends, or even how it continues. You likely stumble upon a path or even the goal and you won't know if you're going in the right direction or how you were even supposed to access it normally and this makes you want to ignore the challenge entirely and fly to the end. I will have to play the game more if I want to further comment on specific parts of the level design as I haven't completed everything yet
In conclusion Speed Highway, Crisis City and Aquatic Base are great examples of how Tails's 3D stages should be designed
Part of the reason why is how it uses Tails' moveset. It makes you fly up to tall platforms or above large gaps/obstacles and it makes you throw Dummy Ring Bombs at the enemies or the magnetic poles. People often criticize the inclusion of the Amigo characters in the game because they don't do much in the story, but I appreciate it. I think their inclusion was mainly for gameplay reasons and to still give something to the fans of the characters so I'm glad my favorite character is there (and has good gameplay unlike Amy or even Shadow)
The Final Horizon seems to have good level design and unlike the other games he has way more content to actually play. Unfortunately it is also the weakest implementation so far. Even though the level design seems to be good the game doesn't encourage you to replay it it doesn't track your time or score, and there is no arcade mode for those open zone platforming challenges in general which is a big issue with the entire game. Tails also has it worse than other characters because not only can he easily gain infinite flight everywhere across the map but the game also makes it preferable to skip Tails' gameplay entirely due to technical issues. The objects pop in is a technical problem that significantly harms the entire game, but it is much worse in The Final Horizon. And because Tails' platforming is mostly out in the open away from the land it is very hard to tell where the path of a challenge starts, ends, or even how it continues. You likely stumble upon a path or even the goal and you won't know if you're going in the right direction or how you were even supposed to access it normally and this makes you want to ignore the challenge entirely and fly to the end. I will have to play the game more if I want to further comment on specific parts of the level design as I haven't completed everything yet
In conclusion Speed Highway, Crisis City and Aquatic Base are great examples of how Tails's 3D stages should be designed
7/4/2025, 1:12:01 AM
>>529840721
Cute fox. We have to protect him from pedos.
Cute fox. We have to protect him from pedos.
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