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6/13/2025, 10:36:10 PM
>>11799021
The Sega Saturn's hardware wasn't exactly a unified mess either though. Two CPUs, two GPUs that worked on quads instead of tris, a sound processor, and several other processors to worry about... all that you have to manually keep in sync using assembly.
The Sega Saturn's hardware wasn't exactly a unified mess either though. Two CPUs, two GPUs that worked on quads instead of tris, a sound processor, and several other processors to worry about... all that you have to manually keep in sync using assembly.
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