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6/14/2025, 7:22:39 AM
>>527367290
I already posted about it but it's a story focused RPG with turn based combat and QTEs, the main gists of it is that you have spells which have their own damage and difficulty to cast, when you decide to cast a spell a set of arrows appear on screen and you must press the opposite direction, successfully doing so you are able to do damage to your opponent.
Right now I'm a complete fucking idiot monkey who doesn't know how to code but I managed to do a working version, the only issue is that it has zero modularity meaning that I can only make it work for one spell, more than that it becomes super duper hard. So I'm remaking it in a more organized manner.
I already posted about it but it's a story focused RPG with turn based combat and QTEs, the main gists of it is that you have spells which have their own damage and difficulty to cast, when you decide to cast a spell a set of arrows appear on screen and you must press the opposite direction, successfully doing so you are able to do damage to your opponent.
Right now I'm a complete fucking idiot monkey who doesn't know how to code but I managed to do a working version, the only issue is that it has zero modularity meaning that I can only make it work for one spell, more than that it becomes super duper hard. So I'm remaking it in a more organized manner.
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