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6/17/2025, 5:15:37 AM
>>712873842
there is a definite plateau for apm, and the point of diminishing returns is a lot lower than some pro players would like you to believe. Back in the days of brood wars where you needed to tell a unit to go to the space 11 times for it to get the idea and you could only do it with a handfull of units at a time it made sense that more apm = better player. But modern RTS's have so much quality of life features that make having a high apm redundant. Scouting, macro, and select micro are much more important than a consistently high amp.
there is a definite plateau for apm, and the point of diminishing returns is a lot lower than some pro players would like you to believe. Back in the days of brood wars where you needed to tell a unit to go to the space 11 times for it to get the idea and you could only do it with a handfull of units at a time it made sense that more apm = better player. But modern RTS's have so much quality of life features that make having a high apm redundant. Scouting, macro, and select micro are much more important than a consistently high amp.
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