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6/29/2025, 6:17:12 PM
>>529273938
I feel kinda iffy about the cannons since running only 1 means you rarely draw it in alot of games and therefore cant really do any good combo fusing when alot of times you can answer your opponent on turn 4/5 by doing alrouette instead. puppets are definitely super good though, extra removal when playing orchis or the puppet shield spell being a good removal on turn 3 or comboing later on is good as well. I should probably remove the kitty cannoneers but they've always been a good turn 3 play
I feel kinda iffy about the cannons since running only 1 means you rarely draw it in alot of games and therefore cant really do any good combo fusing when alot of times you can answer your opponent on turn 4/5 by doing alrouette instead. puppets are definitely super good though, extra removal when playing orchis or the puppet shield spell being a good removal on turn 3 or comboing later on is good as well. I should probably remove the kitty cannoneers but they've always been a good turn 3 play
6/29/2025, 2:59:36 AM
>>529206581
wrong deck woops
wrong deck woops
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