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Anonymous /v/717426537#717452981
8/6/2025, 11:02:04 PM
>>717451756
>that don't change most players are just going to junction Triple to STR and then fucking kill everything lol
You didn't played this game, nor did challenge run clearly. Go LV100 1 character only and try to beat the T-REX just after getting Ifrit without doing 400 IQ moves with the gforce summoning, see if you can beat it (good luck, see you next month).

>Your example for why it's not a spiritual successor is that it doesn't use the junction system
I never said that, I don't know how you come to that conclusion. I said it again, a game need to share a lot in commons to be considered a spiritual successor, and not some features there and there, I already listed games that were spiritual successor of others (you can add ABZU that is a spiritual successor of JOURNEY).

>which didn't show any vast artistic quality beyond what E33 did
Now you are trolling hard. Between the water sword, the flying souls, the ruin of zanarkand surround by clouds in the background, aka, a flooded city destroyed by a big event, the color contrast (light at the bottom, darker on the top) to emphasis the dramatic aspect of the story (visible on all the prod renders) etc... it's an incredible shot that was imagined by the art director himself (yusuke naora, cf interviews) that wanted to give a specific tone of despair and hope for each characters (cf yuna, lulu, wakka renders )

> It's funny that you follow that up with Macalania like it's some incredible visual spectacle lmao
eh? because it's not?