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7/14/2025, 5:17:30 AM
It's a boring and stressful genre to be honest.
You get very diminishing returns of enjoyment. Cruising through people who are worse than you has absolutely no joy unless you're a turbo autist or a 40 year old retard virgin. Conversely, losing doesn't feels particularly bad but it's not enjoyable at all. Usually in order to win you have to either download the replay or figure out what you did wrong, then lab PROPERLY. That means understanding how the opposite character works in order to lab and see whether it's an air tight sequence or you can find gaps to win.
Winning in 1700 or 1800 mr has no meaning because someone else can still beat you and you're not winning EVO first place so it's essentially only enjoyable when the community behind it is a good one, which, I still haven't found. Anime fighters particularly have some of you retards in them which make for cringe human beings.
They're a pretty straightforward and easy genre to understand for people who like repetitive things, because it's essentially the same game with different flavors. Just because one game has more pushback, or stunblock, or the game revolves more about oppressive mechanics or anti airs are better, or oki is better with fireballs, or there's a plus frame data mechanic, doesnt' means its not objectively a repetitive thing really. You just like a different flavor of ice cream, but it is ice cream after all.
I genuinely don't think I've ever much enjoyed it other than beating an obnoxious people on the other side, it simply doesn't has the same impact as winning with a team.
You get very diminishing returns of enjoyment. Cruising through people who are worse than you has absolutely no joy unless you're a turbo autist or a 40 year old retard virgin. Conversely, losing doesn't feels particularly bad but it's not enjoyable at all. Usually in order to win you have to either download the replay or figure out what you did wrong, then lab PROPERLY. That means understanding how the opposite character works in order to lab and see whether it's an air tight sequence or you can find gaps to win.
Winning in 1700 or 1800 mr has no meaning because someone else can still beat you and you're not winning EVO first place so it's essentially only enjoyable when the community behind it is a good one, which, I still haven't found. Anime fighters particularly have some of you retards in them which make for cringe human beings.
They're a pretty straightforward and easy genre to understand for people who like repetitive things, because it's essentially the same game with different flavors. Just because one game has more pushback, or stunblock, or the game revolves more about oppressive mechanics or anti airs are better, or oki is better with fireballs, or there's a plus frame data mechanic, doesnt' means its not objectively a repetitive thing really. You just like a different flavor of ice cream, but it is ice cream after all.
I genuinely don't think I've ever much enjoyed it other than beating an obnoxious people on the other side, it simply doesn't has the same impact as winning with a team.
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