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Anonymous /vg/534249636#534340050
8/7/2025, 9:23:37 PM
>>534339467
Gold Dragon should also have been cut. And all the remaining development time should've gone to further detailing the remaining paths so each one was full and rich in content. Having fewer, but deeper paths is a much better and more satisfying way to design a game, especially since the vast majority of people are not going to play through the game more than once or twice, at most.

As it is the low content paths are nothing but trap options for people unfamiliar with the game or scraps and dregs for those who are doing their fourth or fifth playthrough. Terrible waste of development time and resources. At least they (supposedly) have finally learned this lesson and Dark Heresy will be made accordingly.