Search Results
8/6/2025, 5:57:37 AM
>Release the game in most territories
>Hold off on the release in some major markets, for example the US (the market with the biggest fanbase) (also the market that beta tested the game for them)
>Keep updating the game constantly for the markets that do have it
>Delay the release multiple times for those markets that don’t have it and never say why
>Still update the game for the markets who do have it
>Give a new date and say it’s the final delay
>Delay it again less than a week before “release”
>Say it’s to finish the features in the next update
>Game is updated within the week with no launch
>Host a QnA
>Say they want to release the game “the players deserve” although the game has already been released in most of the world
>Say the in game events happening for the markets that do have the game have the chance of being one-offs and not return for the full launch
This is legit some of the worst communication and public relations I’ve ever seen a game have
>Hold off on the release in some major markets, for example the US (the market with the biggest fanbase) (also the market that beta tested the game for them)
>Keep updating the game constantly for the markets that do have it
>Delay the release multiple times for those markets that don’t have it and never say why
>Still update the game for the markets who do have it
>Give a new date and say it’s the final delay
>Delay it again less than a week before “release”
>Say it’s to finish the features in the next update
>Game is updated within the week with no launch
>Host a QnA
>Say they want to release the game “the players deserve” although the game has already been released in most of the world
>Say the in game events happening for the markets that do have the game have the chance of being one-offs and not return for the full launch
This is legit some of the worst communication and public relations I’ve ever seen a game have
6/22/2025, 3:37:28 AM
>Release the game in most territories
>Hold off on the release in some major markets, for example the US (the market with the biggest fanbase) (also the market that beta tested the game for them)
>Keep updating the game constantly for the markets that do have it
>Delay the release multiple times for those markets that don’t have it and never say why
>Still update the game for the markets who do have it
>Give a new date and say it’s the final delay
>Delay it again, this time indefinitely
>Say it’s to finish the features in the next update
>Game is updated within the week with no launch
>Host a QnA
>Say they want to release the game “the players deserve” although the game has already been released in most of the world
>Say the in game events happening for the markets that do have the game have the chance of being one-offs and may not return for the full launch
This is legit some of the worst communication and public relations I’ve ever seen a game have
>Hold off on the release in some major markets, for example the US (the market with the biggest fanbase) (also the market that beta tested the game for them)
>Keep updating the game constantly for the markets that do have it
>Delay the release multiple times for those markets that don’t have it and never say why
>Still update the game for the markets who do have it
>Give a new date and say it’s the final delay
>Delay it again, this time indefinitely
>Say it’s to finish the features in the next update
>Game is updated within the week with no launch
>Host a QnA
>Say they want to release the game “the players deserve” although the game has already been released in most of the world
>Say the in game events happening for the markets that do have the game have the chance of being one-offs and may not return for the full launch
This is legit some of the worst communication and public relations I’ve ever seen a game have
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