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Anonymous /v/716057637#716068382
7/21/2025, 7:26:54 PM
I don't really care for what he says about rolling, but NO ONE here can deny that Souls did in fact lean harder into the direction of more action. That alone sucks, as I don't have a problem with the fighting and grandiosity of fights in Souls, but I do value the slower exploration and tightly condensed world. I didn't get much out of that with Elden Ring and I don't think it's just cuz I've played previous Souls games, it just never threw any seriously crazy punches that weren't a hard fight. I wish the games could recapture that fish-out-of-water real sense of exploration, that's the biggest problem in my opinion. Regardless of how well the fighting is mechanically implemented, I'm just bummed that the exploration and wonder is taking a backseat to begin with.