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6/27/2025, 10:13:10 PM
If it's cartoonishly convoluted to access something in your game, regardless of how secret you "intend" on it being, you've failed as a game developer.
We've already learned this lesson from Braid in fucking 2008.
Literally everyone knows it as the shitty game where Jon Blows himself
There ain't no point to the game
We've already learned this lesson from Braid in fucking 2008.
Literally everyone knows it as the shitty game where Jon Blows himself
There ain't no point to the game
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