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6/12/2025, 2:45:54 PM
>>712430990
>because it was an unpopular game
>TS units sold 1.5 million at release
>TD 500k units at release
>TS total lifetime 2.5-3 million
>TD total lifetime 1.7-3 million
where does this revisionism come from? Reviews whos opinion carried any weight during that era rate it as high if not higher then CnC1. on mod scene the biggest and longest surviving fan campaigns are built upon tiberian sun which usually gives insight what has lasting impact
TS development finished after firestorm as they were overly ambitious with the engine and scaled back taking what worked and refined it into RA2, arguably one of the peaks of the westwood lineup. while TS is still generally seen the superior one when it comes to atmosphere and style
>because it was an unpopular game
>TS units sold 1.5 million at release
>TD 500k units at release
>TS total lifetime 2.5-3 million
>TD total lifetime 1.7-3 million
where does this revisionism come from? Reviews whos opinion carried any weight during that era rate it as high if not higher then CnC1. on mod scene the biggest and longest surviving fan campaigns are built upon tiberian sun which usually gives insight what has lasting impact
TS development finished after firestorm as they were overly ambitious with the engine and scaled back taking what worked and refined it into RA2, arguably one of the peaks of the westwood lineup. while TS is still generally seen the superior one when it comes to atmosphere and style
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