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7/5/2025, 1:17:14 AM
Speaking of gaming, I actually wanted to ask since I figured you guys would know the most. I've talked with the guys over in /tg/ on occasion about using AI as a DM for tabletop type stuff, and we usually agree to something along the lines of "you can do it, but eventually you have to do something about the AI getting overwhelmed with too much context", to which I've determined that a fully AI-powered game would require, by my estimation, basically two separate entities: one for handling the creative writing portion of being a DM, coming up with strategies for monsters, reactions from NPCs, etc., while there would be a second system that's designed for hard-coded stuff like keeping track of mechanics so the creative writing AI doesn't just yes-and into the player always winning, clearing the "cache" of old data that's no longer necessary (or otherwise cataloguing it for future use only when needed), stuff like that.
I wanted to see what you guys thought, or if you think that in a couple of years it won't even be necessary to have two separate systems anymore.
I wanted to see what you guys thought, or if you think that in a couple of years it won't even be necessary to have two separate systems anymore.
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