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8/11/2025, 7:26:20 AM
>>534748676
He requires you to play the game too much for many and his silly weapon damage on valence isn't as useful because he can't shield gate or invuln which is how to not die for most people
the higher his KPM goes the harder it is to keep his loop up because you need a bunch of enemies close by and his 4 is big, and tiles with elevation changes are a double edged sword
It even feels wrong to reserve any cast when the cooldown is over since hitting 4 every 8-10 seconds is "optimal" so you don't get as much use out of valence infusions for flex like influence
Great pilot on the flipside
He requires you to play the game too much for many and his silly weapon damage on valence isn't as useful because he can't shield gate or invuln which is how to not die for most people
the higher his KPM goes the harder it is to keep his loop up because you need a bunch of enemies close by and his 4 is big, and tiles with elevation changes are a double edged sword
It even feels wrong to reserve any cast when the cooldown is over since hitting 4 every 8-10 seconds is "optimal" so you don't get as much use out of valence infusions for flex like influence
Great pilot on the flipside
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