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7/7/2025, 7:39:10 PM
>>212449169
They're not actually expensive. They're well worth the price of admission. The real problem here is that you're projecting how financially destitute you are + probably brown to boot.
Stop being poor.
They're not actually expensive. They're well worth the price of admission. The real problem here is that you're projecting how financially destitute you are + probably brown to boot.
Stop being poor.
6/18/2025, 6:55:02 PM
>>713007989
Square Enix’s approach to trimming content from “definitive” versions, which also means excluding War of the Lions, isn’t about malice. Truthfully, it’s a calculated move to streamline their legacy. By focusing on the original vision, they’re curating a purer experience, free from the bloat of later additions like Balthier or Cloud cameos, which some argue dilute the core story. This forces devs to rebuild from scratch, often due to lost source code, sparking innovation in how they modernize classics. Look at the Pixel Remasters: they prioritized the OG Final Fantasy experience, and fans still ate it up. Cutting content also drives community engagement + fans dissect changes, modders step in to restore or enhance, and the buzz keeps the game relevant. Plus, it’s a kino business play (i.e. limited content creates demand for future DLC or re-releases, ensuring long-term revenue). For gamers at large, this means a leaner, focused title that respects the original’s soul, while the modding scene fills gaps for free. It’s not about removing value. It’s about redefining what “definitive” means for a new era, balancing nostalgia with fresh creativity.
Seriously, it's not that big a deal. Either but it or don't. Your complaining won't stop the remaster from being a smashing success.
Square Enix’s approach to trimming content from “definitive” versions, which also means excluding War of the Lions, isn’t about malice. Truthfully, it’s a calculated move to streamline their legacy. By focusing on the original vision, they’re curating a purer experience, free from the bloat of later additions like Balthier or Cloud cameos, which some argue dilute the core story. This forces devs to rebuild from scratch, often due to lost source code, sparking innovation in how they modernize classics. Look at the Pixel Remasters: they prioritized the OG Final Fantasy experience, and fans still ate it up. Cutting content also drives community engagement + fans dissect changes, modders step in to restore or enhance, and the buzz keeps the game relevant. Plus, it’s a kino business play (i.e. limited content creates demand for future DLC or re-releases, ensuring long-term revenue). For gamers at large, this means a leaner, focused title that respects the original’s soul, while the modding scene fills gaps for free. It’s not about removing value. It’s about redefining what “definitive” means for a new era, balancing nostalgia with fresh creativity.
Seriously, it's not that big a deal. Either but it or don't. Your complaining won't stop the remaster from being a smashing success.
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