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Anonymous /v/712743318#712761027
6/15/2025, 11:57:20 PM
>skimmed through the changes
>Warlock(2 curses effectively, affliction got sneed of corruption
>Warrior (arms can spin2win, prot got much needed devastate)
>Paladin (most fun protection ability in form of shield hurl is there, ret looks beef prime material)
Big Win for these 3
>Priest(big shield cooldown, nothing super interesting otherwise)
>rogue(err... axes and you poison mutilate/envenom will work? Boring)
>mage(some QOL in form mage table and portals, rune of pure aids is back with vengeance fucking why)
>Shaman (dual wielding faggotry instead of 2 handed chad enhancement, not lava burst)
Big L for these 4
>Hunter(no deadzone, auto weapon switch with range)
>Druid(feral dps is no longer clown show where you had to farm same retarded mace over and over I guess?, Moonkin lol)
the 2 Mehs