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5/25/2025, 2:16:13 PM
>>8597849
Everytime someone brings up a patreon I really do appreciate it. But the whole reason I wanted to open it after this project was because I wanted to have the skillset knowledge to get content out at a consistent rate. Not having a patreon means that I have a lot of time to learn what I need for the future and to get some stuff in order moving forward. However that being said as frustrated as I am with MMD I might have to continue with it for the next project . Because just as I was getting everything ready for blender my modeling partner had a huge fucking medical incident but he will get better god willing. I've been trying to learn how to translate my assets I got made for MMD to Blender and I just can't do it so I'm still weighing up my options but I might just have to stick with MMD for the next one. But I won't have to spend nearly as much time on the next project because I was spent a lot of time learning MMD on this project but now I have no incentive to get better in MMD if I'm moving to Blender.
Everytime someone brings up a patreon I really do appreciate it. But the whole reason I wanted to open it after this project was because I wanted to have the skillset knowledge to get content out at a consistent rate. Not having a patreon means that I have a lot of time to learn what I need for the future and to get some stuff in order moving forward. However that being said as frustrated as I am with MMD I might have to continue with it for the next project . Because just as I was getting everything ready for blender my modeling partner had a huge fucking medical incident but he will get better god willing. I've been trying to learn how to translate my assets I got made for MMD to Blender and I just can't do it so I'm still weighing up my options but I might just have to stick with MMD for the next one. But I won't have to spend nearly as much time on the next project because I was spent a lot of time learning MMD on this project but now I have no incentive to get better in MMD if I'm moving to Blender.
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