Search Results

Found 1 results for "5224ea279ab0a7b9b430598338a73cc0" across all boards searching md5.

Anonymous /vg/530298939#530338450
7/7/2025, 10:52:34 PM
>>530310075
Wow you wanna hear my opinion? Okay!

>Lightning spires can be killed with AP3.
>Spawn even more shit when ships start dropping, put in the loading tips that killing watchers is very important
>Halve the stamina drain from voteless melee, remove it from flesh mobs.
>Flying overseers heads are ap1 and 110 HP.
>Stagger 35 stuns fleshmobs.
>Stun grenades stun flesh mobs outta charge and rage, (rage still breaks stun).
>Legging a flesh mob slows it down and applies a 100 DPS bleed out per leg. Legs are AP3, and take roughly a 75% charged railgun to break.
>Lower shield HP on ships, and up bullet weakness
>Zombies get ONE unique unit in it that blows up when killed, is AP3 and has a glowing weak spot. Typically spawn near flesh mobs. Jitter and drool, and look around. If they see a helldiver they start flailing and running towards them.
>Set the fleshmob heads explosive resistance to -100%. Set the heads to ap3. Set HP to 800, durable 25%~ so a verdict mag needs to be spent to shave off a face. Inner core transfers 200% to main, and is ap 0. (Effectively high AP explosions do more damage to flesh pounds like impacts. If you shave the faces off you deal twice the damage to the core.)
>Shooting the top spire off the harvester removed it's shield, shooting the bottom prevents it from using lightning attacks.