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7/25/2025, 2:39:12 PM
>>716400125
Plinking was basically the only way to improve your game in Ultra, and it involved 1-frame links. If you didn't have good reaction times, or a decent controller, you were looking up the frame data for when an attack started, ended, and its active frames. This pretty much ensured anyone who was anyone knew and modulated their playstyle around frame data. It genuinely changed the game, as more than 20 characters in the game had 1-frame links, most of whom had extremely rewarding options for those links.
https://youtu.be/ZRY0aMbSZEM
https://youtu.be/D-vsJ5GGuzM
Plinking was basically the only way to improve your game in Ultra, and it involved 1-frame links. If you didn't have good reaction times, or a decent controller, you were looking up the frame data for when an attack started, ended, and its active frames. This pretty much ensured anyone who was anyone knew and modulated their playstyle around frame data. It genuinely changed the game, as more than 20 characters in the game had 1-frame links, most of whom had extremely rewarding options for those links.
https://youtu.be/ZRY0aMbSZEM
https://youtu.be/D-vsJ5GGuzM
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