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Found 2 results for "5291fdac1e0a5471a2c03a9b40db4be3" across all boards searching md5.

Anonymous /tg/96127626#96134947
7/20/2025, 2:42:11 AM
>>96131055
updating >96115531
> Body
Male
> Outfit
Witch-Like
Has by far the best bonus (even better now actually).
> Implement
Gadget
AR glasses for free hands and subtlety.
> Magic
Tech (Specialised)
Force (Master)
Illusion (Specialised)
Curse (Master)
Tech and Illusion provide incredible versatility, and I can use the latter to overcome the former's resource limitations, if only temporarily. Force lets me easily assemble and wield the stuff I make, and Curse's luck is useful literally all the time. My magnum opus upgrades my glasses, such that I can pull everything in line of sight into an illusionary reality (cheaper than normal but still costly and limited to LOS).
> Perks
Expanded Soul Space
Gifted
Hungry Magic
Even more magical talent, a place to put all my tech, and the ability to turbocharge myself for more permanent workings.
> Ultimate Art
Continuous
Combines Tech and Illusion to allow me to make much more implausible technology, and use much more implausible materials than I otherwise should be able to.
> Patrons
Remial
Yharum
Old Bone Mother
Would’ve loved Urist’s second boon but I really need to be able to lie about stuff often. These ones at least are straightforward and easy to fulfil.
> Occupation
Media
It’s an easy way to keep an eye on whatever the enemy happens to be up to and maybe give me inspiration for my own workings.
>Contacts
Marael
Marie
Iris
I’m heavily magic focused so Marael will be a big help. Iris can help me with tech stuff and Marie gives me an in with the most loyal and reliable faction.
> Missions
All
Every mission, because I have big plans and need lots of power to do it. My ultimate goal is to unshackle the potential of the other luminaries and then have them rise up to dethrone the light and dark. To do this I’ll need lots of personal power, at least enough to fend off Apollyon when she inevitably comes at me, but also lots of trust so people don’t immediately think I’m trying to corrupt them or something.
Anonymous /tg/96109691#96115531
7/17/2025, 11:20:35 PM
>>96109706
updating >>96095402 and adding more words now that I'm not half asleep.
> Body
Male
> Outfit
Witch-Like
Has by far the best bonus and looks cool as well.
> Implement
Gadget
I'll go for AR glasses to keep my hands relatively free. Since it’s tech maybe I can upgrade it?
> Magic
Spirit (Novice)
Tech (Specialised)
Force (Master)
Celerity (Master)
Illusion (Specialised)
Tech and Illusion are two of the most versatile magics here and they work well together; I can use Illusion to conjure technology from nothing (even if only temporary, being able to ignore resource requirements is a huge boon) that I can then empower with Tech. Force lets me disassemble and reassemble tech with only my mind and gives me enhanced multitasking so I can both build stuff in combat much more easily as well as manage all the stuff I build. Celerity is obviously incredibly strong, the utility of superspeed need not be stated, and Spirit is free.
> Quirks
Overcharged
Gifted
Hungry Magic
Magic is the best thing, so naturally I want as much of it as possible. With Hungry Magic I’m hoping that I can pull out powerful rituals/technology at a leyline and then have them persist after I leave.
> Ultimate Art
Continuous
My Ultimate Art feeds a constant steady stream of technological knowledge into my mind that can be directed to a degree (so I could point it towards guns, cars, computers etc). This means I can learn stuff without having to dedicate time and effort towards it, or learn effectively twice as fast if I do.
> Patrons
Remial
Yharum
Old Bone Mother
Would’ve loved Urist’s second boon but I really need to be able to lie about stuff often. These ones at least are straightforward and easy to fulfil.