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Anonymous /vg/527793176#527802915
6/17/2025, 10:50:00 PM
>>527802209
There's several reasons

1. Balance
Instead of a "do over" were the developers learned to avoid the mistakes from Shadowverse 1, it's the opposite.
Shadowverse 2 embarrasses all the shitty aspects of Shadowverse 1.
Aggro is king.
All cards generate +3 or +5 value.
Removal is irrelevant because everything replaces itself.
Super Evo makes aggro better.
Combo also can kill you with 20 direct damage from hand.
Games don't go past turn 6 or 7.

2. Economy
The economy of the game is super fuck and is very unfriendly to f2p.
You're expected to spend $200 or $300 to make a starter deck, and that is nowhere enough to make multiple decks.
Also the battle pass value was reduced.
The cost of packs was increased.
You cannot vial anymore, etc.

3. Social Aspects
90% of the new features of Shadowverse 2 went into the 3D Lobby where you're forced to interact socially to earn rewards.
If you want to avoid that, you're losing about half of your already gutted rupee income.