Search Results
7/12/2025, 8:30:59 PM
>>530966854
D&D 2e SillyTavern Adaptation::
>Added Queen of Spiders adventure module (Giant and drow-themed campaign by Gary Gygax, way before Salvatore ruined them with Drizzt.)
>Added the Complete Fighter's Handbook (CFH) -as requested by anon
>Added the Complete Thief's Handbook (CTH)
>Added the Complete Wizard's Handbook (CWT)
>Added the Complete Psionics Handbook (CPT)
>Added Dark Sun Campaign Setting (DSCS)
>Added Dark Sun adventure - A Little Knowledge
Cyberpunk 2020 SillyTavern Adaptation::
>Full rework, puts original to shame.
>Split content into many lorebooks:
>Core Rulebook
>Night City Sourcebook
>Split NC Sourcebook into main text and the complete, functioning map
>Live & Direct, media role sourcebook
>Chromebook 1-2, 3-4, for your cyberware needs
>Home of the Brave - USA lore
>Eurosource Plus - EEC (EU, but even worse) lore
>Pacific Rim - Not-Co-Prosperity Sphere lore, includes Australia
>Adventure modules: Core Rulebook adventures such as 'Never Fade Away'
>Arasaka Brainworm adventure module
All in one .zip (Instructions inside)::
https://files.catbox.moe/smj00c.zip
What is this?::
This is a full adaptation of tabletop RPGs I will never get to experience IRL.
I've deseigned these preset/lorebook combos to perfectly adapt TTRPG books to AI using SillyTavern's lorebook system.
These huge lorebooks were cleverly designed to make your LLM act like a game master, following the rules and making characters fitting for the setting.
I've only worked with Gemini 2.5. Watch out with paid models so the game doesn't make you go bankrupt.
Adventures work just right. Meta-Scenario and Meta-Navigation make them work like actual games with static, functioning maps, not Zork with hallucinations. This is what you wished AI Dungeon 2 was.
Try the AI tabletops out. Have fun.
D&D 2e SillyTavern Adaptation::
>Added Queen of Spiders adventure module (Giant and drow-themed campaign by Gary Gygax, way before Salvatore ruined them with Drizzt.)
>Added the Complete Fighter's Handbook (CFH) -as requested by anon
>Added the Complete Thief's Handbook (CTH)
>Added the Complete Wizard's Handbook (CWT)
>Added the Complete Psionics Handbook (CPT)
>Added Dark Sun Campaign Setting (DSCS)
>Added Dark Sun adventure - A Little Knowledge
Cyberpunk 2020 SillyTavern Adaptation::
>Full rework, puts original to shame.
>Split content into many lorebooks:
>Core Rulebook
>Night City Sourcebook
>Split NC Sourcebook into main text and the complete, functioning map
>Live & Direct, media role sourcebook
>Chromebook 1-2, 3-4, for your cyberware needs
>Home of the Brave - USA lore
>Eurosource Plus - EEC (EU, but even worse) lore
>Pacific Rim - Not-Co-Prosperity Sphere lore, includes Australia
>Adventure modules: Core Rulebook adventures such as 'Never Fade Away'
>Arasaka Brainworm adventure module
All in one .zip (Instructions inside)::
https://files.catbox.moe/smj00c.zip
What is this?::
This is a full adaptation of tabletop RPGs I will never get to experience IRL.
I've deseigned these preset/lorebook combos to perfectly adapt TTRPG books to AI using SillyTavern's lorebook system.
These huge lorebooks were cleverly designed to make your LLM act like a game master, following the rules and making characters fitting for the setting.
I've only worked with Gemini 2.5. Watch out with paid models so the game doesn't make you go bankrupt.
Adventures work just right. Meta-Scenario and Meta-Navigation make them work like actual games with static, functioning maps, not Zork with hallucinations. This is what you wished AI Dungeon 2 was.
Try the AI tabletops out. Have fun.
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