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6/24/2025, 6:34:33 PM
My problem with the gacha system isn’t really a problem with the principle of it; I’m a Monster Hunter fan, I have no right to complain about randomized loot.
My problem with the gacha system was how it intersects with the field skills. Needing to have specific skills that wou can only get from randomized blades can be very frustrating, especially in certain side quests where the success thresholds are way higher. Removing the “only blades in your party can use field skills” requirement would have gone a long way towards alleviating the problem.
I like the idea of the blade system being a way of randomizing repeat playthroughs and encouraging experimentation, but all of the systems surrounding it can make it a frustrating ordeal (such as affinity trees needing you to select them in order to obtain skills and levels, rather than just updating in the background).
My problem with the gacha system was how it intersects with the field skills. Needing to have specific skills that wou can only get from randomized blades can be very frustrating, especially in certain side quests where the success thresholds are way higher. Removing the “only blades in your party can use field skills” requirement would have gone a long way towards alleviating the problem.
I like the idea of the blade system being a way of randomizing repeat playthroughs and encouraging experimentation, but all of the systems surrounding it can make it a frustrating ordeal (such as affinity trees needing you to select them in order to obtain skills and levels, rather than just updating in the background).
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