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Anonymous /vst/2051545#2080599
6/29/2025, 3:44:30 PM
>>2078262
Early game: Wad of cash, money briefcase, money bag. Primarily looted from cult locations, but the undercover missions give it nicely aswell.
Mid game: There'll be a point pre-invasion where you start regularly finding alien artifacts. Much of it is not useful, and can be sold off to make extra money.
Late game: At this point, if you have had positive score for the majority of the games months, the linear percentage based scale of funding will result in you getting more money than you can realistically spend.
If you somehow still need more cash than that, you will be up to your neck in alien corpses, weapons and materials that again, you cannot realistically hope to use.

The funding squeeze is felt really only in the early game of Files.