Search Results
4/5/2025, 7:50:20 PM
>>2909740
I've heard two different explanations for that and I don't know how true either of them is.
NES light gun games work by turning the whole screen black for a frame and only making the targets white. They do this multiple times if there is more than one target on the screen at once.
The first explanation was that newer TVs have a delay that throws the timing off and breaks the functionality.
The other explanation was that there are no true blacks on modern TVs because the backlight washes them out. This triggers the NESs anti-cheating mechanism for light gun games so you can't just rack up your score pointing the gun at a lamp or something.
I've heard two different explanations for that and I don't know how true either of them is.
NES light gun games work by turning the whole screen black for a frame and only making the targets white. They do this multiple times if there is more than one target on the screen at once.
The first explanation was that newer TVs have a delay that throws the timing off and breaks the functionality.
The other explanation was that there are no true blacks on modern TVs because the backlight washes them out. This triggers the NESs anti-cheating mechanism for light gun games so you can't just rack up your score pointing the gun at a lamp or something.
Page 1