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Anonymous /vg/527854708#527858636
6/18/2025, 9:01:14 AM
>>527857016
>True ending, you break the prophecy and save everyone. You even get Kris their own soul back while you get your vessel.
>However Gaster or whoever explains that because you technically "don't belong" in this world and no longer have Kris as an anchor, you will turn to stone like a Darkner after some time. Your soul will be safely returned but you won't be able to come back lest you risk everything that's been achieved being undone by a reset.
>He estimates you have one day and to return to the bunker when you are ready to "go home"
>You get one beautiful day to meet the entire cast as your true self, with the Fun Gang tagging along. All the previous dark worlds can be traveled to via the castle town's great door, Kris comments on some of the more dumb shit you made him do while Susie is just really fucking curious about your world and Ralsei is just happy to meet you.
>Visiting Toriel results in an instant hug and offer of Pie, especially now that she knows you've been protecting her child.
>Visiting Asgore results in an instant bear hug and offer of tea.
>Visiting Sans with a completed Undertale save gives you a lore drop, the two of you either shoot the shit about pacifist/neutral hijinks or if you did Genocide he "jokingly" tells you to fuck off and die
>Visiting Berdly gives a psycho mantis inspired conversation that checks your game library and has him comment on certain ones as you talk about games in your world.
>When you finally decide to head to the bunker the Fun Gang tags along to the door before saying their goodbyes, with the exception of Kris who insists on following you in and seeing this through to the end.
>In the end as the disconnection process starts and your vessel begins to turn to stone, Kris says their final farewell and hugs your now petrified form
>The final sequence is a panning shot of the denizens of hometown going about their newly changed lives as the completed version of "Don't Forget" plays.