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7/24/2025, 11:03:07 PM
6/30/2025, 1:44:02 AM
>>714032452
It's just unfeasible to do this for hundreds of different sprites at different angles, especially if you wanted to have something like idle animations for Lan in the overworld, which I presume would still be isometric.
It's just unfeasible to do this for hundreds of different sprites at different angles, especially if you wanted to have something like idle animations for Lan in the overworld, which I presume would still be isometric.
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