Search Results
6/29/2025, 1:08:09 AM
no rest for the wicked got a new patch
>Fast travel between zones added
>Added difficulty modes, including a new hard mode which increases enemy damage/health but increases XP you gain
>Resource gathering has a perfect strike system which makes it faster if done correctly
>You get XP from resource gathering now
>Bows and magic conduits now have basic rune attacks that cost stamina rather than focus
>Player now has "utility runes" which are attached to your character rather than a weapon, 2 slots unlocked but can get up to 4. Player starts with a heal rune at the start
>Bunch of QoL improvements and balance adjustments
What do we think of it?
>Fast travel between zones added
>Added difficulty modes, including a new hard mode which increases enemy damage/health but increases XP you gain
>Resource gathering has a perfect strike system which makes it faster if done correctly
>You get XP from resource gathering now
>Bows and magic conduits now have basic rune attacks that cost stamina rather than focus
>Player now has "utility runes" which are attached to your character rather than a weapon, 2 slots unlocked but can get up to 4. Player starts with a heal rune at the start
>Bunch of QoL improvements and balance adjustments
What do we think of it?
6/27/2025, 4:28:15 PM
Page 1