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Anonymous /vst/2076392#2076646
6/25/2025, 5:46:58 AM
I'm mildly concerned about the fuckery they're doing in the new map, Taleworlds historically has sucked at mapping but they seem to be going all out to move shit around and change the shape of the seas to facilitate gameplay over anything. They could have just added more settlements instead of retconing where cities are AGAIN.

Also i maintain a big reason why Calradia feels weirdly empty and lifeless is just how everything you can visit is evenly spaced and divided into three categories instead of being more environment-sensitive. I don't like how there's either villages, castles or cities, there should be fortified towns that are bigger villages with some extra services and defensive walls, military camps formed by travelling armies setting up in a field mid-journey, merchants and camp followers settting up next to armies and towns, migrating tribes roaming the map, manors with smaller castles, small pasant cottages near castles, watchtowers, forts, monasteries, roadside inns, etc